Showing posts with label horror. Show all posts
Showing posts with label horror. Show all posts

Wednesday, May 28, 2025

"What was the point of THE DESCENT PART II? So they changed the ending and still made a flop out of a hit movie." - I agree

 


*originally typed AUG 2024

Just finished it. It was filibuster to reach the exact same conclusion as the first, just a worse movie you have ta sit through to get to it.


Unnecessary sequel, granted it was nice to see Juno being a beast as usual and her & Sarah getting some kind of closure but thats the only thing that was accomplished.


 a lot of contrivances (like the amnesia angle being the writers forced reason to get Sarah back in the cave somehow) , worse effects, we know what the crawlers shit pit looks like, we still see the crawlers taking turns killing instead hunting as group, we only see ONE female crawler, no kids, no babies, no elderly, no nest, the crawlers look worse than before.


 The direction was worse, the use of light took the threat level away from the crawlers and the fact that they keep getting bodied. And how its shot looks cheap. bad Cgi = points taken.


But again, Juno dead, Sarah dead. Same exact result as the first, which was presumed anyway. Realistically.


Juno vs all those crawlers, dead.

Sarah resigns herself to her fate with the illusion of Jessica in her final moments giving her some peace as death closed in.


The first movie ended perfectly.


No we didnt get the closure, but the lack of closure was part of the point of the "descent" into chaos, division, anarchy, primality.


Juno was cool, I personally liked her the most. While it was full circle she finally apologize, she did not deserve closure, she was a snake.


The sequel wasnt worth that one moment. Rios being denied because Ed psychically knew where she was going to be or he knew there was only w exits but then how did he know WHEN to be there, or why he presumes the crawlers wont kill them all outside Sarah being a fluke.  Bullshit.


Stupid. Stupid contrivance.




I watched it for more Crawler lore, and I learned they do indeed have a toilet, which I figured as much. Waste of time. Im confused why we only get one female type per movie. Where do they keep the children?


The best part about it was Ed hyping up the dread of the caves being a descent to hell, his gramps not surviving the trip. Chills.


The buildup to the caves were the best bit.


Writing was ass, story was ass, Juno & Sarah carried to a moot end, lore was painfully ass compared to the first.


Ed is protecting/preserving the crawlers, we dont know why or how his Granddads death relates to it or if the crawlers even see him as a benefactor.


What he gets out of it, and now more people are missing, including Law Enforcement personnel = more search party-

A loose end that was avoided with the first because nobody knew where the women were.




We gained absolutely nothing.

Friday, March 7, 2025

Dead Space 2 Retrospective | A Nearly Perfect Sequel


Dead Space 2 Retrospective | A Nearly Perfect Sequel



Dead Space 2 Retrospective | A Nearly Perfect Sequel



the second ones best traits beside the weapons is as you mentioned the urban infection angle, the school, the suites, seeing the empty bloodied homes, the necromorph variety. Great, but still, DeadSpace 2 is too action theme park for me, the first one is the most authentic, the one that most emulated it's inspiration; ALIEN, way more attention to detail to the subtle atmosphere of horror.

 


And while we revisited locations on the ship in DP1, that's not a bad thing for me, retracing steps adds an element of "coming full circle" narratives. Consistency. Which is part of why Alien worked, the isolation of the same locations.


There's no Clarke screaming "NORTON!" every other cutscene like a disappointed parent lmfao, in this case/game it's Stross that whole subplot annoyed tf outta me. Stross was setup in Ds:Aftermath movie but he did nothing but takeaway my interest in the game. I really wish we got to kill him sooner or gave us the choice to.


We need a Dead space where we play as a disenchanted Unitologist (a high ranking priestess & former military or police to explain the combat skill without a suit) who finds out the hard way that their religion ain't what they thought it was, now they have to fight against what they were groomed to be true, resist what they thought was the road to nirvana, have them survive the Earth infection & they see the Brethren Moons show up in swarm just as Clarke & Carver show up and by act 2 they team up or something. Anything.


Different character, we get a more intimate perspective of a necromorph outbreak, and most importantly we get humanization of the Unitologists, we get to see how they tick from the perspective of someone who whole-heartedly bought the sell. Don’t give the character too many lines, maintain the  quiet / the walls have voices atmosphere like DP1 and say a good chunk of the game is her looking for her kids to find them merged together with the father as a new type of Necormorph, give us some brutality along with tragedy, and a new enemy. 

Something genuine bruh.

DP2 mechanics with DP1′s entire game design..




Dead Space 3, bloated, shit story, average. 

Dead Space 2, great. 

Dead Space 1, GOAT; most consistent to the actual/original point of Dead Space.

*edit, confused Norton & Stross as the same person because they both annoy me in the same way; wish i coulda killed them both hours sooner in the game and make room for better story elements- an easy form of payoff of having to stomach them would be turn them into a special necromorph and then the player can kill them ceremoniously. Nope, couldn’t even get that